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Bladural

2
Posts
A member registered Oct 02, 2021

Recent community posts

One of the features I miss from the original is the comparatively easier ability to capture slaves. Need an elf? Go find some elf bandits by elftown.

Now it seems the only slaves you can capture are at the end of lengthy dungeons (And don't always appear.) And you have no idea what race it will be in advance if it does.

(Holding out hope someone will say "you can still do that dumbass, you just..")

(1 edit)

In assets\data\races.gd says under farming_cloth_silk that the workstat is wits (This is the tooltip.)

But in assets\data\Items.gd , under clothsilk the workstat is physics. So the tooltip is technically incorrect, but until the developer states their intentions it could well be that the the mistake is in the Items.gd file and it's supposed to use wits. However based on all collections/hunting/farming etc. except for Fishing using Physics, I'm going assume the tooltip is the incorrect one for now and edit the races.gd file accordingly.